Lois van Baarle:
I've had the chance to meet a lot of women who are working hard to establish a leadership role in this community, in many different kinds of ways. I've worked with Guerrilla Games in the Netherlands where Angie Smets is the studio director, which I think is a big deal in an industry which is overwhelmingly male-dominated.
I've done workshops for different schools and organizations that put extra effort into including women in the game industry, like IGDA Finland where I was invited to teach a workshop by Natasha Trygg. I've seen artists who are active on social media, like Kiana Mai, make extra effort into boosting and helping out artists of color who are struggling to be a part of an industry that often excludes them.
When I started out, it was really difficult to find women who were role models for a successful career as an artist in the game and animation industry, but a lot has changed since then and hopefully it will keep changing.