Senior Software Engineer - Systems

Solve complex architectural challenges and ensure high levels of system availability.

Hobart

Product - Engineering

Full-time

Supported

Senior Software Engineer - Systems

Solve complex architectural challenges and ensure high levels of system availability.

Hobart

Product - Engineering

Full-time

Supported

At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives.

We're looking for a Senior Software Engineer to join our Product development team in Hobart. You'll be responsible for systems engineering across our engineering environment.

Your experiences will allow you to work with a high degree of autonomy. You'll be focused on creating custom solutions for unique problems.

The role

This is a very broad role in which you'll take a top down approach to system design and integration.

You’ll need to have had experience working in small engineering teams with a high degree of autonomy and with significant responsibility for delivering custom solutions.

This role sits within the Engineering team and reports directly to Michael Shaw, our CTO. You'll collaborate with other engineers, designers, the Product Quality team, and our Executive.

What you'll do

  • Develop custom software and solve complex technical problems
  • Ensure the highest level of system and infrastructure availability
  • Plan and develop product and features which align with product roadmap
  • Identify areas for improvement in the SDLC and design and implement solutions and fixes for those problems
  • Design, develop and support software components across the entire engineering environment and tech stack
  • Manage and improve our system infrastructure. You’ll keep your finger on the pulse of relevant technological developments
  • Exhibit leadership in the way you approach software development but also in your personal interactions and your ability to mentor junior engineers
  • Identify mission critical tasks and projects and optimise our software development life cycle to ensure that maintenance, testing, and update delivery do not inhibit our long-term product roadmap

Skills

  • Understanding of Apple’s Metal architecture
  • Interest and experience with low-level development
  • Deep familiarity with C, C++ in a commercial context
  • Algorithm development and background in mathematics
  • Understanding of performance optimisation issues in low-latency, real-time applications
  • Exposure to engine development preferably building from scratch of in-house proprietary engines
  • Excellent communicator with the ability to build consensus and communicate priority and purpose

What to expect in the first 6-12 months

  • Complete the Procreate onboarding process and get to know your colleagues
  • Build an understanding of our products, development practices, processes and frameworks
  • Prepare and support the execution of core product features
  • Establish relationships with inter-departmental key stakeholders
  • Become an integral and contributing part of our engineering team and ship product

We want to hear from you

Our recruitment process is made to provide you with opportunities for you to show us what you're capable of, instead of assessing you solely on your CV.

We’d love to hear about how you see yourself contributing to Procreate in this role.

Please note, we do not operate remote or hybrid models. We're looking for full-time and on-site employees for our Hobart office.